//CommandUp.h
#ifndef _COMMANDUP_H_
#define _COMMANDUP_H_
#pragma once
#include "Block.h"
#include "CommandMove.h"
#include <osg\Array>
class CommandUp : public CommandMove{
public :
	CommandUp(ref_ptr<Block> block):CommandMove(block){}
	virtual void execute();
	virtual void undo();
};
#endif